Saturday, April 15, 2006

Wallenstein and The First World War

Finally got to play Wallenstein today. I wonder why it's taken so long to get this one to the table? It's a good game. Everyone talks about the cube tower, which is cool, but the game itself is very good too.

I also got to play The First World War again today. This time the game was not cut short by an early surrender and played out to the last turn. I played the Allies and the game ended in a tie which is a Central Powers victory. Good Game Charlie!

Tuesday, April 11, 2006

The NEW Ticket To Ride!

Game Night at work tonight and I wanted to have the NEW Ticket To Ride: Marklin Edition available to play. So I left work early to drive down to Viking Hobby and pick up the game. Got back to work just in time... As it turns out, only Matt showed up to play games. So after waiting long enough to be sure no one else was going to show we decided to move the game to Matt's house where we could play the game along with his fiancee.

Ticket To Ride: Marklin Edition is the latest game in the popular Ticket to Ride franchise. Each game in the series is a stand alone game and each game adds a new feature or two to make the game unique and different from the other games in the series. The map in the Marklin Edition is of Germany with shorter neutral routes in the west and longer color specific routes in the east. The new feature of this game is the addition of Passenger pieces and merchandise tokens. It's a good game and like all of the Ticket to Ride games, it's fun to play.

ConquestSAC 2007!

It's official! ConquestSAC 2006 was a success! With over 480 attendees. The word has come down that ConquestSAC will be back in 2007! Yeah! With a little luck and some hard work, maybe we can crack the 1000 mark next year...

Sunday, April 09, 2006

ConquestSAC - Day 3

On Day 3 I ran a second game of Winds of Plunder in the morning. Next I played a game of Ideology: The War of Ideas which is actually a pretty interesting game. I'll have to try and find a copy for my collection. After lunch I ran a game of Twilight Struggle. As there were an odd number of players present, I did not get to play and acted strictly as the GM for the event.

And that was it for me at ConquestSAC 2006. I headed home tired, but happy. Three days of gaming always makes me happy. It looks to me like the Con was a success. I'm looking forward to ConquestSAC 2007!