Just purchased Four Lost Battles by Operational Studies Group.
Four Lost Battles is a return to the "quadrigame" format encompassing four battles (as individual games that can be linked together) in the autumn of 1813 resulting in the Battle of Leipzig. The game is an update of the classic NLB/NAL system, introducing Hidden Movement, Baggage Trains, Pontoon and Bridge Trains, and other rules from OSG's "Days" Series. Set at the same scale as Napoleon's Last Battles -480 meters per hex and one hour turns- the game retains the Command System of Commanders and Corps "Officers."
This is the first "traditional" (hex & counter) wargame to catch my attention in a long time. This looks like a very interesting game and I am looking forward to playing it sometime soon.
I also acquired a "previously owned" copy of SPI's War in the Ice from a seller on ConsimWorld. War in the Ice is a "stand-out" game for me from the heydey of SPI. Something about the game designed really appealed to me. That something was the logistical element of the game, where offensives across the Antartic had to be supported by the building of bases to support the advance. Nothing new, I'm sure, but somehow, in this game, it all came together for me. One of the those games I regret not buying when I had the chance. Finding an unpunched copy at a reasonable price is like an early Christmas present!
I financed the purchase of these games by selling some more of my Magic the Gathering cards on eBay.
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